About me

Game Designer

Summary:

Enthusiastic and motivated Junior Game Designer with a Bachelor’s of Science in Visual Communication Design from Özyeğin University and hands-on experience in gameplay systems and scripting. Has a proficient understanding of unity, C# and world building, with a strong interest for creating immersive player experiences. Interested in further developing skills in interactive mechanics, procedural systems, and AI behaviors to further enhance gameplay. Eager to collaborate with multidisciplinary teams and contribute to engaging, technically refined games.

Key Qualifications:

  • A strong foundation in visual communication design with a focus on game mechanics and player engagement.

  • Passionate about creating immersive story based games and interactive designs, capable of creating engaging narratives and immersive experiences

  • Recently relocating to the States, bringing in a fresh new perspective and strong eagerness to contribute to innovative game projects.

  • Committed to learning and further developing skills in the field, seeking mentorship from seasoned professionals.

  • Excellent problem-solving abilities and a collaborative spirit, aiming to push the boundaries of interactive entertainment.

Objective:

Is to create meaningful and immersive experiences that captivate players and positively impact the gaming community. To learn from industry professionals and further grow within a forward thinking game studio